Nigel Sidney Karten - Level Designer
ABOUT ME
I'm Nigel Sidney Karten, and I recently graduated from Breda University of Applied Sciences, specializing in Level Design.
Over the past 3 years, I've been working hard to improve my design and level design skills.
I've been involved as a level designer in various projects, including shooter, puzzle, and platforming games.
I've learned to create, plan, and design game levels. I'm good at coming up with the first layout for level ideas and making adjustments based on feedback from players.
Take a look at my portfolio, and don't hesitate to contact me if you have any questions!
- DEVELOPMENT SKILLS -
Puzzle Level Design
Level Planning
Setdressing
Iterative Design
Single-Player level Design
Visual Scripting
Level Blockouts
Scrum / Agile
- SOFTWARE SKILLS -

Unreal Engine 4

Jira

Google Suite

SketchUp



